Shot Breakdown

Shot Breakdown

Shavasana  (Clips found at 0:07-0:18, 1:16-1:19)

Program: Adobe Flash, Premiere

Tasks: Producer, Inks, Roughs, Colors and Post

Credits: Dana Corrigan, overwatching professor, and the rest of the directed study class, Cheyenne Villoch- Perez, Rina, Mona de Torres, Stephanie Jochman, Christian Jennings, Justine Mobley, Chelsea Lynn Winter, Stephanie Knutson, and David Beale

This was a unique directed study from USF, which was a group effort to try to replicate a professional environment while working on a production. Students were given various tasks that they were supposed to complete along a pipeline and had to pick up slack where others fell through. I did a variety of backgrounds for the piece, as well as rough storyboards, inks, and colors. Helped to network the production throughout the department and in post.

3D Animation Cycles (Clips at 0:20-0:25, 0:43-0:49)

Program: Maya

Tasks: Animation

Credits: Model design and build by Joe Daniels

Assignments and studies from a 3D animation class, focusing on clean cycles for walks and runs and dynamic movements within a complicated space. The final clip was meant to be the beginning segment of an obstacle course of which all students animated a different portion/challenge.

Night Vale Kinetic Typography

Program: After Effects, Photoshop

Tasks: Animation

Credits: Welcome to Night Vale audio from their published podcast by the same name, voiced by Cecil Baldwin and created by Joseph Fink.

Kinetic Typography assignment meant to have students explore animation from a non-character standpoint while still have it be visually striking. Explored the use of text, color, and movement, to create a compelling “lyric video” to pre-recorded audio and gain a better understanding of the capabilities of the software.

Apollo Justice Lip Sync

Program: Adobe Flash

Task: Animation

Credits: Lucas Campbell for voice of Apollo, characters and background illustration belong to Capcom

Final for 2D Animation, learning puppet techniques to create a convincing lip sync with prerecorded audio. Meant to have silly, lighthearted visuals while still being technically sound and functional.

Thesis Animation loops

Pieces include Lor (0:50-0:55), Faith (0:56-1:04), Jayjay (1:05-1:08), Glory (1:09-1:15) and Maggie (1:21-1:29) Excluding: Dorian

Programs: Photoshop, After Effects, Flash

Tasks: Direction, Animation

These pieces were done as a cohesive body of work for my thesis to graduate with a BFA. They were made to explore the idea of how Animation can expand upon the classic idea of portraiture, and transform how a viewer perceives the subject of a work. The pieces were meant to loop indefinitely, making them easy to install within a gallery space, and be pieces that can be viewed at any time during their loop. They were meant to all provoke different ideas, feelings, and reactions, despite all falling under one cohesive body and theory.